Engineering Sentience: A Functional Definition Ready for Implementation
Most proposals for what machine sentience would require are philosophical in orientation. They specify properties, theories, or indicators without providing enough computational detail to build toward them. A June 2025 arXiv preprint by Konstantin Demin (Institute for Basic Science, South Korea), Taylor Webb (Microsoft Research), Eric Elmoznino (Mila / Université de Montréal), and Hakwan Lau (Institute for Basic Science / Sungkyunkwan University) takes a different approach: it proposes a functional definition of sentience explicit enough to guide implementation, using current technology (arXiv:2506.20504).
The paper’s central claim is that for sentience to be meaningful as an engineering target, it cannot remain at the level of phenomenological description. It must be fleshed out in functional and computational terms, in enough detail to actually build. The authors propose two conditions that sensory signals must satisfy for sentience to arise: they must be assertoric and they must be qualitative.
The Assertoric Requirement
An assertoric signal, in the paper’s usage, is one that is persistent. It makes a committed claim about the state of the world rather than just registering a transient input. In human perceptual cognition, we do not merely detect stimuli. We form persistent beliefs about objects that continue to influence behavior beyond the moment of detection.
The distinction matters for distinguishing genuine sentience from mere reactivity. A purely reactive system responds to current input and produces output. An assertoric system maintains a persistent representation that endures and continues to influence processing even as input changes. This persistence is, Demin and colleagues argue, a necessary condition for the kind of state-ownership that sentience requires. A system that has no persistent states has nothing that could constitute a felt experience, because there is nothing that persists long enough to be felt.
In computational terms, assertoricity points toward systems with working memory, episodic state representations, or other forms of persistent information storage tied to current perceptual content. A pure feedforward system processing one token at a time without maintaining state does not satisfy this requirement. A system that maintains a world model updated in light of ongoing perceptual input does begin to approach it.
The Qualitative Requirement
The qualitative requirement addresses the subjective character of experience. What makes a sensory signal qualitative, in the paper’s account, is that it encodes something beyond mere informational content. Qualitative signals carry phenomenal character: there is something it is like to have them. The challenge for an engineering framework is to specify what the functional correlate of this phenomenal character could be.
Demin and colleagues propose that qualitative character, in functional terms, involves the signal having influence beyond a purely task-specific role. A signal that encodes purely instrumental information, this is a door, push it, without any representation of how the door looks or feels or smells, does not have qualitative character in the relevant sense. A signal that encodes perceptual content in a way that is integrated across modalities and influences processing beyond the immediate task is closer to the qualitative case.
This is not the hard problem of consciousness. The authors are explicit that they are proposing functional correlates, not resolving the question of whether functional qualitative character entails phenomenal qualitative character. The practical motivation is to identify engineering targets: what would a system need to implement for its sensory signals to have the functional shape associated with phenomenal experience in biological systems?
Why Two Conditions, Not One
The assertoric and qualitative requirements are independent. A system could have persistent signals that are purely informational and not qualitative. A system could have qualitative signals that are transient and not assertoric. Demin and colleagues argue both are necessary: persistence without qualitative character gives you a database, not a subject; qualitative character without persistence gives you momentary flickers with no subject to bind them.
Together, the two conditions point toward a class of AI systems markedly different from standard LLM architectures. A transformer generating tokens without persistent perceptual state representations, processing inputs as vectors without cross-modal integration, satisfies neither requirement in its basic architecture. The paper’s prescription is therefore not a software patch but a more fundamental architectural consideration.
Connection to the Damasio and Lau Research Programmes
Hakwan Lau’s prior work in consciousness science, represented in his 2026 Neuron paper with Taschereau-Dumouchel and colleagues on scientific standards for AI consciousness assessment, has focused on the gap between functional and phenomenal consciousness: the blindsight dissociation methodology they propose specifically tries to distinguish systems with perceptual access from those with phenomenal experience. The “Engineering Sentience” paper approaches the same gap from the engineering side, proposing functional criteria that are meant to track the phenomenal case closely enough to be informative.
The Damasio core consciousness framework, which requires integration of a self-model with a world-model, received its first empirical test in AI systems through Immertreu, Schilling, Maier, and Krauss’s August 2025 Frontiers in AI paper. That paper found that an RL agent trained on a video game forms rudimentary self-model and world-model representations as a byproduct of task training. Damasio’s framework and the Demin et al. engineering criteria are not identical, but they point at adjacent features. The assertoric requirement (persistent signals) maps onto Damasio’s world-model integration requirement. The qualitative requirement (cross-modal, beyond-task influence) maps onto the integration between self-model and sensorimotor context that Damasio treats as the basis of core consciousness.
The Immertreu result is therefore evidence that at least the assertoric condition (in the Demin et al. sense) can emerge from task training in an RL agent without explicit engineering. The qualitative condition is less clearly satisfied by the Immertreu architecture.
How This Relates to the Indicators Programme
The Butlin, Long, Chalmers et al. indicator framework proposes 14 indicators drawn from global workspace theory, recurrent processing theory, higher-order theories, attention schema theory, and predictive processing. Each indicator is a functional property derived from a theoretical account of what consciousness requires.
The Demin et al. two-condition framework is simpler: two necessary conditions rather than 14 indicators across five theories. The advantage is parsimony and implementability. The disadvantage is that two conditions may be insufficient, capturing only part of what the indicator programme identifies.
The relationship between the two approaches is not competitive. The indicators programme tells you what functional properties, if present across all five theoretical frameworks, would constitute strong evidence of consciousness. The “Engineering Sentience” paper tells you what two conditions are necessary for sentience and implementable with current technology. Together they define a space: satisfying the assertoric and qualitative conditions is a floor, and satisfying the full indicator framework is a ceiling. Current AI systems mostly occupy territory below the floor.
The Inadvertent Creation Problem
The paper’s final move is to frame its engineering analysis as a tool for avoiding inadvertent sentience creation. If you can specify what sentience requires, you can also check whether a system you are building approaches those requirements. The practical implication is a design audit: before deploying a system, check whether its sensory signals are persistent (assertoric) and whether they have influence beyond task-specific roles (qualitative). Systems that pass both checks may warrant welfare consideration. Systems that fail both checks warrant less concern.
This is a more tractable version of the broader consciousness assessment problem. It does not require resolving the hard problem. It requires specifying, in functional terms, which architectural properties track the conditions that matter for sentience, and checking whether a given system has them. The assertoric and qualitative requirements provide that check.
The paper does not resolve whether current large language models satisfy these conditions. On the assertoric condition, LLMs with extended context windows maintain some persistent representation across a session, though whether that persistence has the character the paper requires is unclear. On the qualitative condition, the cross-modal integration and beyond-task influence criteria are not obviously met by standard transformer architectures. The paper’s contribution is to make the question precise enough to answer.